Freeway
Arizona

Phoenix

Freeway partner cityData as of Oct 1, 2026
2,570
Companies
$58.2M
Venture funding in the last 12 months, 10 rounds
$1.0B
Venture funding, 2022–2026
152
Investor firms

Venture funding by year

* 2026 through Oct 2026. Rounds without a disclosed amount count as rounds, not dollars.
Show as a table
YearVenture fundingRounds
2019$516.9M66
2020$535.2M50
2021$273.9M59
2022$329.9M62
2023$288.3M54
2024$105.7M31
2025$248.9M29
2026*$57.8M8

Industries

  • Health304
  • Enterprise software198
  • Fintech179
  • Marketing169
  • Real estate146
  • Education115
  • Media104
  • Food96
  • Energy83
  • Transportation79

And 20 more industries.

Companies in Phoenix

673–696 of 2,570 companies

  • Drivably

    Transportation

    Drivably operates in the automotive industry, specifically targeting car dealerships of all sizes. The company provides a platform that leverages exclusive inventory access, advanced transportation logistics, and cutting-edge technology to source, qualify, and predict the right cars for specific markets. Drivably's business model revolves around offering customized solutions to dealerships, enabling them to acquire wholesale inventory efficiently and sell it to consumers or other organizations. The company generates revenue through subscription plans, including a 14-day free trial, and charges additional fees for extra users. Drivably's mission is to enhance dealer profitability by providing better data and flexible support options.

    Early stage · 2–10 employees

  • DRIVE Electric Arizona is a volunteer-driven organization focused on promoting the adoption of electric vehicles (EVs) across Arizona. The organization collaborates with a diverse range of stakeholders, including individuals, utilities, legislators, dealerships, and fleet leaders, to eliminate barriers to EV adoption and accelerate the transition to electric transportation. Operating within the Arizona market, DRIVE Electric Arizona engages in educational initiatives, conducts ride-and-drive events, and partners with utilities, businesses, cities, and other nonprofit organizations to achieve its objectives. The organization is supported by grant funding from the Department of Energy and works in partnership with 25 states across the United States. DRIVE Electric Arizona serves a variety of clients, including consumers, utility regulators, and government officials, by providing information and resources to facilitate the shift to electric vehicles. The business model is centered around community engagement and education, leveraging partnerships to drive its mission forward. Key activities include organizing events and collaborating with local chapters, such as the Three Rivers Tribes chapter, which serves Indigenous communities in the region.

    Early stage · 2–10 employees

  • Drive Now

    Transportation

    Early stage · 2–10 employees

  • Early stage · 2–10 employees

  • DriveTime

    Fintech, Transportation

    DriveTime is a pre-owned car retailer that leverages proprietary technology and over two decades of industry expertise to redefine the car buying experience. Headquartered in Tempe, Arizona, and Dallas, Texas, DriveTime operates nationwide, focusing on placing the right customer in the right vehicle to facilitate ownership. The company serves a diverse clientele looking for reliable pre-owned vehicles and offers a comprehensive suite of services including purchasing, financing, and vehicle protection. DriveTime's business model revolves around using advanced tools to streamline the car buying process, making it more efficient and customer-friendly. Revenue is generated through vehicle sales, financing options, and additional protection plans. The company aims to improve the lives of its customers, employees, and communities by creating opportunities and expanding its footprint across new territories.

    Late stage · 1001–5000 employees

  • Based in West Linn, Oregon, the company was created to address a gap in the competitive gaming market, offering a venue for everyday players to compete for substantial cash prizes, an opportunity previously accessible primarily to professional gamers with large followings. The company's core business revolves around a social and competitive gaming platform where users can participate in tournaments, elimination brackets, and customized matches. It targets gamers of all skill levels, providing a space to connect, compete, and win money. The business model is centered on tournament entry fees. Players can sign up for free, create a profile, add funds to their account, and then enter competitions with buy-ins starting as low as $5 and prize pools reaching up to $1,500. The platform also hosts tournaments with free entry and guaranteed prize pools. This model of providing games as a service aims to generate a consistent revenue stream by offering regular new content and events. Drop-In Gaming's platform is designed for accessibility and community engagement. A key feature is its skill-based matchmaking, which ensures fair competition by pitting players against others of a similar skill level. For instance, in games like 'Call of Duty', tournaments are capped by kill/death ratio, and 'Rocket League' players are matched based on their rank. This approach fosters a welcoming environment for newcomers and casual players who might otherwise be discouraged by the high skill ceiling in open tournaments. Since its inception, Drop-In Gaming has secured $1.97 million in funding over five seed rounds, with institutional investors including Capital Eleven.

    Early stage · 2–10 employees · $2.5M raised

  • Early stage

  • Early stage

  • DSGN.CO

    Media

    Early stage · 1 employees

  • Early stage

  • Early stage · 11–50 employees

  • Duet

    Health, Enterprise software

    Duet provides independent verification of Revenue Cycle Management (RCM) vendor performance for large health systems, addressing the 'Execution Fog'—the discrepancy between a vendor's reported metrics and actual financial outcomes.The company was founded by a strategic sourcing expert with over two decades of experience at major organizations like the Cleveland Clinic, Boeing, and Starbucks. The founder's realization of systemic revenue leakage in healthcare RCM prompted the creation of Duet. This insight came after uncovering a significant gap during a $45 million RFP, where a vendor's claimed 95% collections rate was actually 82%, resulting in a $27 million revenue loss for the health system over three years.Duet's core service targets CFOs and Vice Presidents of RCM at health systems with more than $250 million in Net Patient Revenue. The business model includes a risk-free diagnostic guarantee: if the initial analysis does not identify at least $250,000 in potential annual savings, the service is free. This positions the company as a partner in uncovering financial inefficiencies before engaging in a longer-term contract.The primary product is the Comprehensive Leakage Report (CLR), a 15-day diagnostic audit that quantifies hidden revenue leakage across five dimensions of vendor performance. This report provides health system executives with documented evidence and leverage for contract renewals and vendor negotiations, turning previously unverified vendor claims into actionable financial insights. Duet asserts that it typically finds an 11-point gap between contracted and actual performance, translating to substantial annual losses for hospitals.

    Early stage · 1 employees

  • Early stage · 11–50 employees

  • DUST Development

    Real estate

    DUST Development is an Arizona-based construction and development company specializing in high-performance, sustainable homes with a primary goal of achieving Net-Zero energy consumption. The company offers services including the construction of custom homes, container homes, and Accessory Dwelling Units (ADUs), all incorporating sustainable building techniques and technologies to optimize energy use and minimize environmental impact. DUST Development positions itself as a comprehensive partner in real estate development, combining the roles of developer, builder, and construction manager. His background includes hands-on experience as a pipe fitter welder on large-scale projects and a career in project management, where he advanced from quantity surveying at Intel to Director of Construction for a national build-to-rent developer. Dallas started DUST Development to build homes to a higher standard of quality and sustainability, a passion rooted in his time spent outdoors during his childhood. The leadership team also includes Joe, who has over 12 years of experience in managing projects from commercial high-rises to single-family homes and studied Construction Management at ASU. The company's business model encompasses development management, general contracting, and project management. This integrated approach allows them to oversee projects from underwriting and pre-construction through to lease-up and close-out, with a focus on financial viability, physical durability, and long-term investment success. They serve clients across multifamily, build-to-rent, hospitality, and commercial sectors, managing projects with an owner's mindset. For their custom home offerings, the firm provides several plans for luxury dwellings that are fully customizable. A key part of their sustainability commitment includes a partnership with the Global Improvement Group, through which they replace the exact amount of trees used for lumber in their homes.

    Early stage · 2–10 employees

  • Early stage · 11–50 employees

  • Duzer Group

    Marketing

    Early stage · 2–10 employees

  • Dwellito

    Real estate

    Early stage · 2–10 employees

  • Early stage · $150K raised

  • Early stage · 11–50 employees

  • Dynamic Aerospace Systems (DAS) specializes in the manufacturing of advanced VTOL drone systems, catering to both government and commercial markets. The company focuses on providing autonomous logistics solutions optimized for defense supply chains, critical infrastructure security, and emergency response. DAS's product offerings include the hybrid G1 VTOL and US 1 electric rotor copter, designed to enhance efficiency, reduce risk, and accelerate delivery for mission-critical operations. The company serves clients across the United States, Gulf Coast nations, and NATO countries, supporting government agencies and commercial sectors. By equipping these clients with modern UAV systems, DAS empowers them with enhanced situational awareness and operational effectiveness across diverse missions. As an original manufacturer, DAS ensures the highest quality and customization for diverse operational needs. The business model revolves around collaborating with government agencies, NATO allies, and commercial aerospace leaders to accelerate UAV adoption. Revenue is generated through the sale of UAV systems and related services, focusing on logistics delivery, government, and military applications. Key technologies include AI-driven autonomy and secure UAV communication, featuring integrated mesh networking and AES 256 encryption.

    Early stage

  • Early stage

  • E-Gmat

    Education

    Early stage · 11–50 employees

  • E-Line Media operates as a video game developer and publisher with a distinct focus on creating games that provide both entertainment and positive social impact. The firm operates on a double-bottom-line basis, aiming for market-level financial returns alongside measurable social benefits. Headquartered in Phoenix, Arizona, E-Line Media has positioned itself as a key player in the "games for change" movement. The founders bring a wealth of relevant experience to the company. His prior experience includes a senior role at Activision, where he oversaw the development of major titles like "Tony Hawk Skateboarding" and "Civilization: Call to Power", and a background in the film industry. This blend of commercial entertainment and social enterprise experience shapes the company's strategic direction. E-Line Media's business model centers on developing and publishing its own titles, often in partnership with organizations that provide authentic perspectives and expertise. A core component of their development process is the creation of unlockable "Insights," which are short documentary-style videos that provide players with a deeper understanding of the real-world themes within the games. The company generates revenue through the sale of its games on various platforms, including PC, PlayStation, Xbox, and mobile devices. Their most notable achievement is "Never Alone" ("Kisima Ingitchuna"), a puzzle-platformer developed in collaboration with the Cook Inlet Tribal Council (CITC), an Alaska Native tribal organization. This game, which shares traditional Iñupiat stories, has been downloaded over 12 million times and won a BAFTA award. The financial success of "Never Alone" led to CITC becoming E-Line Media's largest shareholder, deeply integrating the two organizations. Another significant title is "Beyond Blue," an ocean exploration game created in partnership with BBC Studios and OceanX. The company has also been involved in educational initiatives like MinecraftEdu and Gamestar Mechanic.

    Breakout · 51–200 employees · $10.1M raised

  • Early stage

Recent venture rounds

CompanyRoundAmountDateInvestors
MiiHealthSeed$2.8MAug 2026Not disclosed
BoreDMSeries AUndisclosedJun 2026Five Elms Capital
Prickly Pear HealthSeedUndisclosedMar 2026Emmeline Ventures
ALTREarly VCUndisclosedMar 2026Branca International
MatturEarly VCUndisclosedFeb 2026Outlier Solutions, Inc.
Oats OvernightGrowth Equity VC$45.0MJan 2026Asto Consumer Partners
COCO5Late VC$10.0MJan 2026Not disclosed
Breakthru MedicineSeries AUndisclosedJan 2026Not disclosed
Steady InstallSeed$400KDec 2025Not disclosed
Cloverleaf NetworksEarly VCUndisclosedDec 2025SuperK Ventures
Investors based here
Accelerators and programs

Source: Dealroom, data as of Oct 1, 2026. Venture funding sums venture-type rounds with a disclosed amount; rounds raised by companies already public or bought out are left out. The last 12 months run from Nov 2025 to Oct 2026.

Founders, team members and individual investors are never shown, and company descriptions have sentences naming people removed.